New Base Build mode allows you to improve your character's stats, and they will apply to all subsequent game matches. In this update, I tried to do some work on improving the sense of progression for the player and add more game content. Modding now supports several sprites for Projectiles to use it as animation, and soon same thing will be supported for a weapons.Added buffs and debuffs info on the user interface.Enemies spawn balance were changed a bit for game time before 5 minutes.Loadout shop prices were balanced and reduced a bit.Refinery now limited day resources extraction.Wave Gun now shoots better, previously attack pattern was hitting floor periodically.Rockets affected by gravity and falling down with time. It shoots rockets with a small radius damage. Fixed: player characteristics numbers in Pause Screen sometimes were wrong (For example, Reload Speedup text was fixed and now it is Reload Time).Modding now supports several sprites for Projectiles to use it as animation, and soon same thing will be supported for a weapons.The update is aimed at fixing the problems in version 1.3.0, but was also added new content in the form of new weapons and enemies, as well as made small improvements in general. The update is aimed at fixing the problems in version 1.3.0, but was also added new content in the form of new weapons and enemies, as well as made small improvements in general.
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